Vincent Ocasla spent four years running equations and cumputing on graph paper to build a totalitarian
Sim City 3000 hellscape called Magnasanti. He grew a population of six million and maintained it for 50,000 in-game years. He claims to have beaten an otherwise unbeatable game. (Yes, yes, SimCity has no "winning" state... but as an analytical tool I've always seen the possibilities... and
Vincent took the effort to explore the possibilities to their ultimate conclusion in totalitarian efficiency. Fantastic.)
Read the
Vice story, there's a great interview with
Vincent.
If anyone’s wondering, I am not autistic, or a savant, nor suffer from OCD, or suffer from any other form of clinical mental disease or illness for that matter.
Nicely put.
Thanks to
kottke for bringing that one to my attention.
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